unreal.OptimusSkinnedMeshVertexAttributeDataProvider
¶
- class unreal.OptimusSkinnedMeshVertexAttributeDataProvider(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ComputeDataProvider
Compute Framework Data Provider for reading skeletal mesh.
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: OptimusDataInterfaceSkinnedMeshVertexAttribute.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute_name
(Name): [Read-Write]skinned_mesh_component
(SkinnedMeshComponent): [Read-Write]
- property skinned_mesh_component: SkinnedMeshComponent¶
[Read-Write]
- Type: