unreal.PCGActorPropertyOverride

class unreal.PCGActorPropertyOverride

Bases: StructBase

PCGActor Property Override

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGObjectPropertyOverride.h

Editor Properties: (see get_editor_property/set_editor_property)

  • input_source (PCGAttributePropertyInputSelector): [Read-Write]

  • property_target (str): [Read-Write]