unreal.PCGData

class unreal.PCGData(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Base class for any “data” class in the PCG framework. This is an intentionally vague base class so we can have the required flexibility to pass in various concrete data types, settings, and more.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGData.h