unreal.PCGDeterminismSettings

class unreal.PCGDeterminismSettings(native_tests: bool = False, use_blueprint_determinism_test: bool = False, determinism_test_blueprint: Class = Ellipsis)

Bases: StructBase

PCGDeterminism Settings

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGDeterminismSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • determinism_test_blueprint (type(Class)): [Read-Write]

  • native_tests (bool): [Read-Write]

  • use_blueprint_determinism_test (bool): [Read-Write]

property determinism_test_blueprint: Class

[Read-Only]

Type:

(type(Class))

property native_tests: bool

[Read-Write]

Type:

(bool)

property use_blueprint_determinism_test: bool

[Read-Write]

Type:

(bool)