unreal.PCGLoadAlembicSettings

class unreal.PCGLoadAlembicSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: PCGExternalDataSettings

PCGLoad Alembic Settings

C++ Source:

  • Plugin: PCGExternalDataInterop

  • Module: PCGExternalDataInterop

  • File: PCGLoadAlembicElement.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alembic_file_path (FilePath): [Read-Write]

  • attribute_mapping (Map[str, PCGAttributePropertyInputSelector]): [Read-Write]

  • break_debugger (bool): [Read-Write] If a debugger is attached, triggers a breakpoint inside IPCGElement::Execute(). Editor only. Transient.

  • category (Text): [Read-Write]

  • conversion_flip_handedness (bool): [Read-Write] Flips rotation direction (W), useful together with swizzling

  • conversion_rotation (Vector): [Read-Write] Rotation in Euler angles applied during import. For Max, use (90, 0, 0).

  • conversion_scale (Vector): [Read-Write] Scale to apply during import. Note that for both Max/Maya presets the value flips the Y axis.

  • debug (bool): [Read-Write]

  • debug_settings (PCGDebugVisualizationSettings): [Read-Write]

  • description (Text): [Read-Write]

  • determinism_settings (PCGDeterminismSettings): [Read-Write]

  • enabled (bool): [Read-Write]

  • expose_to_library (bool): [Read-Write]

  • seed (int32): [Read-Write]

  • setup (PCGLoadAlembicStandardSetup): [Read-Write]

  • use_seed (bool): [Read-Only] By default, settings won’t use a seed. Set this bool to true in the child ctor to allow edition and use it.

property alembic_file_path: FilePath

[Read-Write]

Type:

(FilePath)

property conversion_flip_handedness: bool

[Read-Write] Flips rotation direction (W), useful together with swizzling

Type:

(bool)

property conversion_rotation: Vector

[Read-Write] Rotation in Euler angles applied during import. For Max, use (90, 0, 0).

Type:

(Vector)

property conversion_scale: Vector

[Read-Write] Scale to apply during import. Note that for both Max/Maya presets the value flips the Y axis.

Type:

(Vector)

setup_from_standard(setup) None

Setup from Standard

Parameters:

setup (PCGLoadAlembicStandardSetup) –