unreal.PCGPinStatus
¶
- class unreal.PCGPinStatus¶
Bases:
EnumBase
EPCGPin Status
C++ Source:
Plugin: PCG
Module: PCG
File: PCGPin.h
- ADVANCED: PCGPinStatus¶
Advanced pin will be hidden by default in the UIand will be shown only if the user extends the node(in the UI) to see advanced pins.Pins can’t be required and advanced at the same time.
- Type:
2
- NORMAL: PCGPinStatus¶
Normal usage pin.
- Type:
0
- REQUIRED: PCGPinStatus¶
Only for input pins, mark this pin as required.If set on an output pin, behave as Normal.
- Type:
1