unreal.PCGSpatialNoiseMode

class unreal.PCGSpatialNoiseMode

Bases: EnumBase

PCGSpatial Noise Mode

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGSpatialNoise.h

CAUSTIC2D: PCGSpatialNoiseMode

Based on underwater fake caustic rendering, gives swirly look.

Type:

1

EDGE_MASK2D: PCGSpatialNoiseMode

Used to create masks to blend out edges.

Type:

4

FRACTIONAL_BROWNIAN2D: PCGSpatialNoiseMode

Based on fractional brownian motion.

Type:

3

PERLIN2D: PCGSpatialNoiseMode

Your classic perlin noise.

Type:

0

VORONOI2D: PCGSpatialNoiseMode

Voronoi noise, result a the distance to edge and cell ID.

Type:

2