unreal.PCGSpatialNoiseMode
¶
- class unreal.PCGSpatialNoiseMode¶
Bases:
EnumBase
PCGSpatial Noise Mode
C++ Source:
Plugin: PCG
Module: PCG
File: PCGSpatialNoise.h
- CAUSTIC2D: PCGSpatialNoiseMode¶
Based on underwater fake caustic rendering, gives swirly look.
- Type:
1
- EDGE_MASK2D: PCGSpatialNoiseMode¶
Used to create masks to blend out edges.
- Type:
4
- FRACTIONAL_BROWNIAN2D: PCGSpatialNoiseMode¶
Based on fractional brownian motion.
- Type:
3
- PERLIN2D: PCGSpatialNoiseMode¶
Your classic perlin noise.
- Type:
0
- VORONOI2D: PCGSpatialNoiseMode¶
Voronoi noise, result a the distance to edge and cell ID.
- Type:
2