unreal.PCGTextureAddressMode

class unreal.PCGTextureAddressMode

Bases: EnumBase

EPCGTexture Address Mode

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGTextureData.h

CLAMP: PCGTextureAddressMode

Clamps UV to 0-1.

Type:

0

WRAP: PCGTextureAddressMode

Tiles the texture to fit.

Type:

1