unreal.PCGTextureAddressMode
¶
- class unreal.PCGTextureAddressMode¶
Bases:
EnumBase
EPCGTexture Address Mode
C++ Source:
Plugin: PCG
Module: PCG
File: PCGTextureData.h
- CLAMP: PCGTextureAddressMode¶
Clamps UV to 0-1.
- Type:
0
- WRAP: PCGTextureAddressMode¶
Tiles the texture to fit.
- Type:
1