unreal.ParticleModule

class unreal.ParticleModule(outer=None, name='None')

Bases: unreal.Object

Particle Module

C++ Source:

  • Module: Engine
  • File: ParticleModule.h

Editor Properties: (see get_editor_property/set_editor_property)

  • b3d_draw_mode (bool): [Read-Write] If true, the module should render its 3D visualization helper
  • module_editor_color (Color): [Read-Write] The color to draw the modules curves in the curve editor.
    If bCurvesAsColor is true, it overrides this value.