unreal.ParticleModuleVectorFieldRotationRate

class unreal.ParticleModuleVectorFieldRotationRate(outer: Object | None = None, name: Name | str = 'None')

Bases: ParticleModuleVectorFieldBase

Particle Module Vector Field Rotation Rate

C++ Source:

  • Module: Engine

  • File: ParticleModuleVectorFieldRotationRate.h

Editor Properties: (see get_editor_property/set_editor_property)

  • b3d_draw_mode (bool): [Read-Write] If true, the module should render its 3D visualization helper

  • module_editor_color (Color): [Read-Write] The color to draw the modules curves in the curve editor.

    If bCurvesAsColor is true, it overrides this value.

  • rotation_rate (Vector): [Read-Write] Constant rotation rate applied to the local vector field.

get_particle_module_vector_field_rotation_rate_props() Vector

Get Particle Module Vector Field Rotation Rate Props

Returns:

out_rotation_rate (Vector):

Return type:

Vector