unreal.ParticleSystemLODMethod

class unreal.ParticleSystemLODMethod

Bases: EnumBase

C++ Source:

  • Module: Engine

  • File: ParticleSystem.h

PARTICLESYSTEMLODMETHOD_ACTIVATE_AUTOMATIC: ParticleSystemLODMethod

LOD level is determined at Activation time, then left alone unless directly set by game code.

Type:

2

PARTICLESYSTEMLODMETHOD_AUTOMATIC: ParticleSystemLODMethod

Automatically set the LOD level, checking every LODDistanceCheckTime seconds.

Type:

0

PARTICLESYSTEMLODMETHOD_DIRECT_SET: ParticleSystemLODMethod

LOD level is directly set by the game code.

Type:

1