unreal.PhysicalMaterialSoftCollisionMode

class unreal.PhysicalMaterialSoftCollisionMode

Bases: EnumBase

Soft collision mode for a physical material.

NOTE: Must match EChaosPhysicsMaterialSoftCollisionMode

C++ Source:

  • Module: PhysicsCore

  • File: PhysicalMaterial.h

ABSOLUTE_THICKESS: PhysicalMaterialSoftCollisionMode

SoftCollisionThickess is an absolute value in cm

Type:

2

NONE: PhysicalMaterialSoftCollisionMode

No soft collisionss

Type:

0

RELATIVE_THICKNESS: PhysicalMaterialSoftCollisionMode

SoftCollisionThickess is a fraction of the bounds (minimum axis). Should be less than 0.5

Type:

1