unreal.PhysicsType

class unreal.PhysicsType

Bases: EnumBase

EPhysics Type

C++ Source:

  • Module: PhysicsCore

  • File: BodySetupEnums.h

PHYS_TYPE_DEFAULT: PhysicsType

Follow owner.

Type:

0

PHYS_TYPE_KINEMATIC: PhysicsType

Do not follow owner, but make kinematic.

Type:

1

PHYS_TYPE_SIMULATED: PhysicsType

Do not follow owner, but simulate.

Type:

2