unreal.Plane

class unreal.Plane(x=0.0, y=0.0, z=0.0, w=0.0)

Bases: unreal.Vector

A plane definition in 3D space. The full C++ class is located here: EngineSourceRuntimeCorePublicMathPlane.h:

C++ Source:

  • Module: CoreUObject
  • File: NoExportTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • w (float): [Read-Write] W
  • x (float): [Read-Write] X
  • y (float): [Read-Write] Y
  • z (float): [Read-Write] Z
w

(float) – [Read-Write] W