unreal.PlayerMappableKeySlotData
¶
- class unreal.PlayerMappableKeySlotData(slot_number: int = 0)¶
Bases:
StructBase
Player Mappable Key Slot
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: PlayerMappableKeySlot.h
Editor Properties: (see get_editor_property/set_editor_property)
slot_number
(int32): [Read-Write]