unreal.PolygonGroupForPolygon

class unreal.PolygonGroupForPolygon(polygon_id=[-1], polygon_group_id=[-1])

Bases: unreal.StructBase

Polygon Group for Polygon

C++ Source:

  • Plugin: EditableMesh
  • Module: EditableMesh
  • File: EditableMeshTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • polygon_group_id (PolygonGroupID): [Read-Write] Polygon group to assign polygon to
  • polygon_id (PolygonID): [Read-Write] Polygon to assign to a new group
polygon_group_id

(PolygonGroupID) – [Read-Write] Polygon group to assign polygon to

polygon_id

(PolygonID) – [Read-Write] Polygon to assign to a new group