unreal.PurchaseConfirmation

class unreal.PurchaseConfirmation(package_name='', type=PurchaseType.CONSUMABLE)

Bases: unreal.StructBase

Purchase Confirmation

C++ Source:

  • Plugin: MagicLeap
  • Module: MagicLeap
  • File: InAppPurchaseComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • package_name (str): [Read-Write] ! This is the name of the item from where this purchase originated.
  • type (PurchaseType): [Read-Write] ! This is the type of purchase.
package_name

(str) – [Read-Only] ! This is the name of the item from where this purchase originated.

type

(PurchaseType) – [Read-Only] ! This is the type of purchase.