unreal.PyTestChildObject

class unreal.PyTestChildObject(outer: Object | None = None, name: Name | str = 'None')

Bases: PyTestObject

Object to allow testing of inheritance on Python wrapped types.

C++ Source:

  • Plugin: PythonScriptPlugin

  • Module: PythonScriptPlugin

  • File: PyTest.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bool (bool): [Read-Write]

  • bool_defaults_only (bool): [Read-Write]

  • bool_instance_only (bool): [Read-Write]

  • child_struct (PyTestChildStruct): [Read-Write]

  • delegate (PyTestDelegate): [Read-Write]

  • enum (PyTestEnum): [Read-Write]

  • field_path (FieldPath): [Read-Write]

  • float (float): [Read-Write]

  • int (int32): [Read-Write]

  • multicast_delegate (PyTestMulticastDelegate): [Read-Write]

  • name (Name): [Read-Write]

  • string (str): [Read-Write]

  • string_array (Array[str]): [Read-Write]

  • string_int_map (Map[str, int32]): [Read-Write]

  • string_set (Set[str]): [Read-Write]

  • struct (PyTestStruct): [Read-Write]

  • struct_array (Array[PyTestStruct]): [Read-Write]

  • struct_field_path (FieldPath): [Read-Write]

  • text (Text): [Read-Write]

CONSTANT_VALUE: int

Get Constant Value

Type:

(int32)

OTHER_CONSTANT_VALUE: int

Get Other Constant Value

Type:

(int32)