unreal.RBFParams

class unreal.RBFParams

Bases: unreal.StructBase

Parameters used by RBF solver

C++ Source:

  • Module: AnimGraphRuntime
  • File: RBFSolver.h

Editor Properties: (see get_editor_property/set_editor_property)

  • distance_method (RBFDistanceMethod): [Read-Write] Distance Method
  • function (RBFFunctionType): [Read-Write] Function
  • radius (float): [Read-Write] Default radius for each target, scaled by per-Target ScaleFactor
  • twist_axis (BoneAxis): [Read-Write] Axis to use when DistanceMethod is SwingAngle
  • weight_threshold (float): [Read-Write] Weight below which we shouldn’t bother returning a contribution from a target