unreal.RCBehaviourNode
¶
- class unreal.RCBehaviourNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Base class for behaviour node which holds the logic to execute behaviour
C++ Source:
Plugin: RemoteControl
Module: RemoteControlLogic
File: RCBehaviourNode.h
Editor Properties: (see get_editor_property/set_editor_property)
behavior_description
(Text): [Read-Write] Detailed description of what this behavior does, displayed in Action Panel’s Header. Custom behavior blueprints can set this value in defaults to update the display namedisplay_name
(Text): [Read-Write] User-friendly display name for this Behavior, displayed in Action Panel’s Header. Custom behavior blueprints can set this value in defaults to update the display name