unreal.ReflexBlueprintLibrary

class unreal.ReflexBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Reflex Blueprint Library

C++ Source:

  • Plugin: Reflex

  • Module: Reflex

  • File: ReflexBlueprint.h

classmethod get_flash_indicator_enabled() bool

Get Flash Indicator Enabled

Return type:

bool

classmethod get_game_latency_in_ms() float

Get Game Latency in Ms

Return type:

float

classmethod get_game_to_render_latency_in_ms() float

Get Game to Render Latency in Ms

Return type:

float

classmethod get_reflex_available() bool

Get Reflex Available

Return type:

bool

classmethod get_reflex_mode() ReflexMode

Get Reflex Mode

Return type:

ReflexMode

classmethod get_render_latency_in_ms() float

Get Render Latency in Ms

Return type:

float

classmethod set_flash_indicator_enabled(enabled) None

Set Flash Indicator Enabled

Parameters:

enabled (bool) –

classmethod set_reflex_mode(mode) None

Set Reflex Mode

Parameters:

mode (ReflexMode) –