unreal.RenderGridRemoteControlUtils
¶
- class unreal.RenderGridRemoteControlUtils(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Render Grid Remote Control Utils
C++ Source:
Plugin: RenderGrid
Module: RenderGrid
File: RenderGridRemoteControlUtils.h
- classmethod byte_to_json(value) str ¶
Byte to Json
- Parameters:
value (uint8) –
- Returns:
json (str):
- Return type:
- classmethod float_to_json(value) str ¶
Float to Json
- Parameters:
value (double) –
- Returns:
json (str):
- Return type:
- classmethod int32_to_json(value) str ¶
Int 32To Json
- Parameters:
value (int32) –
- Returns:
json (str):
- Return type:
- classmethod int64_to_json(value) str ¶
Int 64To Json
- Parameters:
value (int64) –
- Returns:
json (str):
- Return type:
- classmethod linear_color_to_json(value) str ¶
Linear Color to Json
- Parameters:
value (LinearColor) –
- Returns:
json (str):
- Return type:
- classmethod parse_json_as_boolean(json, default_value) -> (success=bool, value=bool)¶
Parse Json as Boolean
- classmethod parse_json_as_byte(json, default_value) -> (success=bool, value=uint8)¶
Parse Json as Byte
- Parameters:
json (str) –
default_value (uint8) –
- Returns:
success (bool):
value (uint8):
- Return type:
tuple
- classmethod parse_json_as_class_reference(json, default_value) -> (success=bool, value=type(Class))¶
Parse Json as Class Reference
- classmethod parse_json_as_color(json, default_value) -> (success=bool, value=Color)¶
Parse Json as Color
- classmethod parse_json_as_float(json, default_value) -> (success=bool, value=double)¶
Parse Json as Float
- Parameters:
json (str) –
default_value (double) –
- Returns:
success (bool):
value (double):
- Return type:
tuple
- classmethod parse_json_as_int32(json, default_value) -> (success=bool, value=int32)¶
Parse Json as Int 32
- Parameters:
json (str) –
default_value (int32) –
- Returns:
success (bool):
value (int32):
- Return type:
tuple
- classmethod parse_json_as_int64(json, default_value) -> (success=bool, value=int64)¶
Parse Json as Int 64
- Parameters:
json (str) –
default_value (int64) –
- Returns:
success (bool):
value (int64):
- Return type:
tuple
- classmethod parse_json_as_linear_color(json, default_value) -> (success=bool, value=LinearColor)¶
Parse Json as Linear Color
- Parameters:
json (str) –
default_value (LinearColor) –
- Returns:
success (bool):
value (LinearColor):
- Return type:
tuple
- classmethod parse_json_as_name(json, default_value) -> (success=bool, value=Name)¶
Parse Json as Name
- classmethod parse_json_as_object_reference(json, default_value) -> (success=bool, value=Object)¶
Parse Json as Object Reference
- classmethod parse_json_as_rotator(json, default_value) -> (success=bool, value=Rotator)¶
Parse Json as Rotator
- classmethod parse_json_as_string(json, default_value) -> (success=bool, value=str)¶
Parse Json as String
- classmethod parse_json_as_struct(json, default_value) -> (success=bool, value=InstancedStruct)¶
Parse Json as Struct
- Parameters:
json (str) –
default_value (InstancedStruct) –
- Returns:
success (bool):
value (InstancedStruct):
- Return type:
tuple
- classmethod parse_json_as_text(json, default_value) -> (success=bool, value=Text)¶
Parse Json as Text
- classmethod parse_json_as_transform(json, default_value) -> (success=bool, value=Transform)¶
Parse Json as Transform
- classmethod parse_json_as_vector(json, default_value) -> (success=bool, value=Vector)¶
Parse Json as Vector
- classmethod struct_to_json(value) str ¶
Struct to Json
- Parameters:
value (InstancedStruct) –
- Returns:
json (str):
- Return type: