unreal.ResourceName

class unreal.ResourceName

Bases: EnumBase

An enum to represent resource names used for input and output mapping

C++ Source:

  • Plugin: NNEDenoiser

  • Module: NNEDenoiser

  • File: NNEDenoiserModelIOMappingData.h

ALBEDO: ResourceName

1

COLOR: ResourceName

0

FLOW: ResourceName

3

NORMAL: ResourceName

2

OUTPUT: ResourceName

4