unreal.ResourceName
¶
- class unreal.ResourceName¶
Bases:
EnumBase
An enum to represent resource names used for input and output mapping
C++ Source:
Plugin: NNEDenoiser
Module: NNEDenoiser
File: NNEDenoiserModelIOMappingData.h
- ALBEDO: ResourceName¶
1
- COLOR: ResourceName¶
0
- FLOW: ResourceName¶
3
- NORMAL: ResourceName¶
2
- OUTPUT: ResourceName¶
4