unreal.RigUnit_AnimNextDecoratorStack
¶
- class unreal.RigUnit_AnimNextDecoratorStack(result: AnimNextDecoratorHandle = [])¶
Bases:
RigUnit_AnimNextBase
Animation graph decorator container It contains a stack of decorators which are used during compilation to output a cooked graph This node is synthetic and only present in the editor. During compilation, it is disconnected from the graph and replaced by the cooked decorator metadata.
C++ Source:
Plugin: AnimNext
Module: AnimNext
File: RigUnit_AnimNextDecoratorStack.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(AnimNextDecoratorHandle): [Read-Write] The execution result
- property result: AnimNextDecoratorHandle¶
[Read-Only] The execution result
- Type: