unreal.RigUnit_ConvertTransform

class unreal.RigUnit_ConvertTransform(input: Transform = Ellipsis, result: EulerTransform = Ellipsis)

Bases: RigUnit

Rig Unit Convert Transform

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Converter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • input (Transform): [Read-Write]

  • result (EulerTransform): [Read-Write]

property input: Transform

[Read-Write]

Type:

(Transform)

property result: EulerTransform

[Read-Only]

Type:

(EulerTransform)