unreal.RigUnit_FindItemsWithMetadataTagArray
¶
- class unreal.RigUnit_FindItemsWithMetadataTagArray(tags: None = [], name_space: RigMetaDataNameSpace = Ellipsis, items: None = [])¶
Bases:
RigUnit
Returns all items with a specific tag
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Metadata.h
Editor Properties: (see get_editor_property/set_editor_property)
items
(Array[RigElementKey]): [Read-Write] The items containing the metadataname_space
(RigMetaDataNameSpace): [Read-Write] Defines in which namespace the metadata will be looked uptags
(Array[Name]): [Read-Write] The tags to find
- property name_space: RigMetaDataNameSpace¶
[Read-Write] Defines in which namespace the metadata will be looked up
- Type: