unreal.RigUnit_GetControlColor

class unreal.RigUnit_GetControlColor(control: Name = 'None', color: LinearColor = Ellipsis)

Bases: RigUnit

GetControlColor is used to retrieve the color of control

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_SetControlColor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color (LinearColor): [Read-Write] The color of the control

  • control (Name): [Read-Write] The name of the Control to get the color for.

property color: LinearColor

[Read-Only] The color of the control

Type:

(LinearColor)

property control: Name

[Read-Write] The name of the Control to get the color for.

Type:

(Name)