unreal.RigUnit_HierarchyAddAnimationChannelSingleLimitSettings
¶
- class unreal.RigUnit_HierarchyAddAnimationChannelSingleLimitSettings(enabled: RigControlLimitEnabled = Ellipsis)¶
Bases:
RigUnit_HierarchyAddAnimationChannelEmptyLimitSettings
Rig Unit Hierarchy Add Animation Channel Single Limit Settings
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_DynamicHierarchy.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled
(RigControlLimitEnabled): [Read-Write]
- property enabled: RigControlLimitEnabled¶
[Read-Write]
- Type: