unreal.RigUnit_HierarchyGetShapeSettings

class unreal.RigUnit_HierarchyGetShapeSettings(item: RigElementKey = Ellipsis, settings: RigUnit_HierarchyAddControl_ShapeSettings = Ellipsis)

Bases: RigUnit_DynamicHierarchyBase

Retrieves the shape settings of a control

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_DynamicHierarchy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • item (RigElementKey): [Read-Write] * The item to change

  • settings (RigUnit_HierarchyAddControl_ShapeSettings): [Read-Write] * The shape settings for the control

property item: RigElementKey

[Read-Write] * The item to change

Type:

(RigElementKey)

property settings: RigUnit_HierarchyAddControl_ShapeSettings

[Read-Only] * The shape settings for the control

Type:

(RigUnit_HierarchyAddControl_ShapeSettings)