unreal.RigUnit_InverseQuaterion

class unreal.RigUnit_InverseQuaterion(argument: Quat = Ellipsis, result: Quat = Ellipsis)

Bases: RigUnit_UnaryQuaternionOp

Rig Unit Inverse Quaterion

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Quaternion.h

Editor Properties: (see get_editor_property/set_editor_property)

  • argument (Quat): [Read-Write]

  • result (Quat): [Read-Write]