unreal.RigUnit_MathFloatClamp

class unreal.RigUnit_MathFloatClamp(value: float = 0.0, minimum: float = 0.0, maximum: float = 0.0, result: float = 0.0)

Bases: RigVMFunction_MathFloatClamp

deprecated: ‘RigUnit_MathFloatClamp’ was renamed to ‘RigVMFunction_MathFloatClamp’.