unreal.RigUnit_MathFloatIsNearlyEqual

class unreal.RigUnit_MathFloatIsNearlyEqual(a: float = 0.0, b: float = 0.0, tolerance: float = 0.0, result: bool = False)

Bases: RigVMFunction_MathFloatIsNearlyEqual

deprecated: ‘RigUnit_MathFloatIsNearlyEqual’ was renamed to ‘RigVMFunction_MathFloatIsNearlyEqual’.