unreal.RigUnit_MathVectorClampLength

class unreal.RigUnit_MathVectorClampLength(value: Vector = Ellipsis, minimum_length: float = 0.0, maximum_length: float = 0.0, result: Vector = Ellipsis)

Bases: RigVMFunction_MathVectorClampLength

deprecated: ‘RigUnit_MathVectorClampLength’ was renamed to ‘RigVMFunction_MathVectorClampLength’.