unreal.RigUnit_MultiplyTransform

class unreal.RigUnit_MultiplyTransform(argument0: Transform = Ellipsis, argument1: Transform = Ellipsis, result: Transform = Ellipsis)

Bases: RigUnit_BinaryTransformOp

Rig Unit Multiply Transform

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Transform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • argument0 (Transform): [Read-Write]

  • argument1 (Transform): [Read-Write]

  • result (Transform): [Read-Write]