unreal.RigUnit_StringTruncate

class unreal.RigUnit_StringTruncate(name: str = '', count: int = 0, from_end: bool = False, remainder: str = '', chopped: str = '')

Bases: RigVMFunction_StringTruncate

deprecated: ‘RigUnit_StringTruncate’ was renamed to ‘RigVMFunction_StringTruncate’.