unreal.RigUnit_UnaryQuaternionOp

class unreal.RigUnit_UnaryQuaternionOp(argument: Quat = Ellipsis, result: Quat = Ellipsis)

Bases: RigUnit

Two args and a result of Quaternion type

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Quaternion.h

Editor Properties: (see get_editor_property/set_editor_property)

  • argument (Quat): [Read-Write]

  • result (Quat): [Read-Write]

property argument: Quat

[Read-Write]

Type:

(Quat)

property result: Quat

[Read-Only]

Type:

(Quat)