unreal.RigVMAggregateNode

class unreal.RigVMAggregateNode(outer: Object | None = None, name: Name | str = 'None')

Bases: RigVMCollapseNode

The Aggregate Node contains a subgraph of nodes with aggregate pins (2in+1out or 1out+2in) connected to each other. For example, a unit node IntAdd which adds 2 integers and provides Result=A+B could have A, B and Result as aggregates in order to add additional input pins to construct an Aggregate Node that computes Result=A+B+C.

C++ Source:

  • Plugin: RigVM

  • Module: RigVMDeveloper

  • File: RigVMAggregateNode.h