unreal.RigVMFunctionArgumentDirection
¶
- class unreal.RigVMFunctionArgumentDirection¶
Bases:
EnumBase
The Function Argument is used to differentiate different kinds of pins in the data flow graph - inputs or outputs
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction.h
- INPUT: RigVMFunctionArgumentDirection¶
0
- INVALID: RigVMFunctionArgumentDirection¶
A mutable output value
- Type:
2
- OUTPUT: RigVMFunctionArgumentDirection¶
A const input value
- Type:
1