unreal.RigVMFunction_GetDeltaTime

class unreal.RigVMFunction_GetDeltaTime(result: float = 0.0)

Bases: RigVMFunction_AnimBase

Returns the time gone by from the previous evaluation

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_GetDeltaTime.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (float): [Read-Write]

property result: float

[Read-Only]

Type:

(float)