unreal.RigVMFunction_MathColorAdd

class unreal.RigVMFunction_MathColorAdd(a: LinearColor = Ellipsis, b: LinearColor = Ellipsis, result: LinearColor = Ellipsis)

Bases: RigVMFunction_MathColorBinaryAggregateOp

Returns the sum of the two values

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathColor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (LinearColor): [Read-Write]

  • b (LinearColor): [Read-Write]

  • result (LinearColor): [Read-Write]