unreal.RigVMFunction_MathIntToName

class unreal.RigVMFunction_MathIntToName(number: int = 0, padded_size: int = 0, result: Name = 'None')

Bases: RigVMFunction_MathIntBase

Converts an integer to a name

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathInt.h

Editor Properties: (see get_editor_property/set_editor_property)

  • number (int32): [Read-Write]

  • padded_size (int32): [Read-Write] * For positive numbers you can pad the result to a required with * so rather than ‘13’ return ‘00013’ for a padded size of 5.

  • result (Name): [Read-Write]

property number: int

[Read-Write]

Type:

(int32)

property padded_size: int

[Read-Write] * For positive numbers you can pad the result to a required with * so rather than ‘13’ return ‘00013’ for a padded size of 5.

Type:

(int32)

property result: Name

[Read-Only]

Type:

(Name)