unreal.RigVMFunction_MathTransformMake

class unreal.RigVMFunction_MathTransformMake(translation: Vector = Ellipsis, rotation: Quat = Ellipsis, scale: Vector = Ellipsis, result: Transform = Ellipsis)

Bases: RigVMFunction_MathTransformBase

Makes a transform from its components

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Transform): [Read-Write]

  • rotation (Quat): [Read-Write]

  • scale (Vector): [Read-Write]

  • translation (Vector): [Read-Write]

property result: Transform

[Read-Only]

Type:

(Transform)

property rotation: Quat

[Read-Write]

Type:

(Quat)

property scale: Vector

[Read-Write]

Type:

(Vector)

property translation: Vector

[Read-Write]

Type:

(Vector)