unreal.RigVMFunction_StringEndsWith
¶
- class unreal.RigVMFunction_StringEndsWith(name: str = '', ending: str = '', result: bool = False)¶
Bases:
RigVMFunction_StringBase
Tests whether this string ends with given string
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_String.h
Editor Properties: (see get_editor_property/set_editor_property)
ending
(str): [Read-Write]name
(str): [Read-Write]result
(bool): [Read-Write]