unreal.RigVMFunction_StringReplace

class unreal.RigVMFunction_StringReplace(name: str = '', old: str = '', new: str = '', result: str = '')

Bases: RigVMFunction_StringBase

Replace all occurrences of a substring in this string

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_String.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (str): [Read-Write]

  • new (str): [Read-Write]

  • old (str): [Read-Write]

  • result (str): [Read-Write]

property name: str

[Read-Write]

Type:

(str)

property new: str

[Read-Write]

Type:

(str)

property old: str

[Read-Write]

Type:

(str)

property result: str

[Read-Only]

Type:

(str)