unreal.RigVMFunction_StringRight

class unreal.RigVMFunction_StringRight(value: str = '', count: int = 0, result: str = '')

Bases: RigVMFunction_StringBase

Returns the right most characters of a string

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_String.h

Editor Properties: (see get_editor_property/set_editor_property)

  • count (int32): [Read-Write]

  • result (str): [Read-Write]

  • value (str): [Read-Write]

property count: int

[Read-Write]

Type:

(int32)

property result: str

[Read-Only]

Type:

(str)

property value: str

[Read-Write]

Type:

(str)