unreal.RigVMInvokeEntryNode
Bases: RigVMNode
RigVMNode
The Invoke Entry Node is used to invoke another entry from the the currently running entry.
C++ Source:
Plugin: RigVM
Module: RigVMDeveloper
File: RigVMInvokeEntryNode.h
Returns the name of the entry to run
Name
RigVMInvokeEntryNode
RigVMInvokeEntryNode.get_entry_name()
unreal.RigVMInjectionInfo
unreal.RigVMLibraryNode