unreal.RigVMStructMutable

class unreal.RigVMStructMutable(execute_context: RigVMExecuteContext = [])

Bases: RigVMStruct

The base mutable class for all RigVM enabled structs.

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMStruct.h

Editor Properties: (see get_editor_property/set_editor_property)

  • execute_context (RigVMExecuteContext): [Read-Write] * This property is used to chain multiple mutable nodes together

property execute_context: RigVMExecuteContext

[Read-Write] * This property is used to chain multiple mutable nodes together

Type:

(RigVMExecuteContext)