unreal.RigVMUserWorkflowRegistry
¶
- class unreal.RigVMUserWorkflowRegistry(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Rig VMUser Workflow Registry
C++ Source:
Plugin: RigVM
Module: RigVMDeveloper
File: RigVMUserWorkflowRegistry.h
- classmethod get() RigVMUserWorkflowRegistry ¶
Get
- Return type:
- get_workflows(type, struct, subject) Array[RigVMUserWorkflow] ¶
Get Workflows
- Parameters:
type (RigVMUserWorkflowType) –
struct (ScriptStruct) –
subject (Object) –
- Return type:
- register_provider(struct, provider) int32 ¶
Register Provider
- Parameters:
struct (ScriptStruct) –
provider (RigVMUserWorkflowProvider) –
- Return type:
int32