unreal.RivermaxFrameLockingMode

class unreal.RivermaxFrameLockingMode

Bases: EnumBase

Controls how rivermax capture behaves when there are no buffers available to capture into

C++ Source:

  • Plugin: RivermaxMedia

  • Module: RivermaxMedia

  • File: RivermaxMediaOutput.h

BLOCK_ON_RESERVATION: RivermaxFrameLockingMode

Blocks RHI thread prior to capture the current frame if no space is available.

Type:

1

FREE_RUN: RivermaxFrameLockingMode

If no frame available, continue

Type:

0