unreal.RootMotionModifierState

class unreal.RootMotionModifierState

Bases: EnumBase

The possible states of a Root Motion Modifier

C++ Source:

  • Plugin: MotionWarping

  • Module: MotionWarping

  • File: RootMotionModifier.h

ACTIVE: RootMotionModifierState

The modifier is active and currently affecting the final root motion

Type:

1

DISABLED: RootMotionModifierState

The modifier will remain in the list (as long as the window is active) but will not modify the root motion

Type:

3

MARKED_FOR_REMOVAL: RootMotionModifierState

The modifier has been marked for removal. Usually because the warping window is done

Type:

2

WAITING: RootMotionModifierState

The modifier is waiting for the animation to hit the warping window

Type:

0